Tuesday, December 14, 2010

Time's Up! Preventing Tech Tantrums

Parents often ask me how to limit their child's time on the computer. They usually wish to avoid "tech tantrums"--frustration and meltdowns--when they tell their child, "Time's up!"

What's the goal?
One of the most important things I stress to them is to fully understand what their child is trying to achieve, whether it is on a website, software, video game, or app. Is he or she creating something? Or trying to beat levels of a game? Attempting to finish a puzzle? Or just randomly surfing from one thing to another?

If you set a timer, or give a child an "end time", they might get frustrated if they haven't completed what they set out to do. Instead, understand your child's goal and set an approximate end time based on that goal. If the goal is too ambitious and could take much longer than you want, then help your child reset this goal to something that can be achieved in the time frame you prefer. Communicate, set expectations, and don't just say "Time's UP!" When time is ALMOST up, check in with your child and see what they have accomplished, and then you can transition to something else--without the tears!

Monday, December 6, 2010

Choosing Tech Gifts

"I want... an iTouch, a laptop, a new Wii game, a membership to my favorite website, and...."
It's the holiday season, and parents often have questions about choosing the right technology-related gifts for their young children. Here are some tips we have shared with parents of Imagine Tomorrow students, that may help with the shopping!

Choosing a Computer:
  • At home or on the go? Before purchasing a computer, think about where you will have it set up in your home. We recommend setting it up somewhere that young children can easily be supervised or given assistance, like a family room or den (rather than a bedroom). Selecting a laptop versus a desktop really depends on whether or not you prefer to be portable. Regardless of the type of computer you choose, remember that young children can be taught to respect this new gift. So after the gift is given, be sure to remind them of "the computer rules"--such as how to gently tap the keys, how to take turns with siblings...and not to use it as a place mat when eating & drinking!
  • A mouse in the house? Children adjust very quickly to different control mechanisms--whether it's a touchscreen, a touch pad, or a mouse. As a matter of fact, the hand motions to control touchscreens are very intuitive to many young children, so this is often not a limiting factor in your choosing.
  • "Hi Grandma! Do you see me?" Consider whether you want a web cam that comes with many systems--a nice addition if you have friends or family that use Skype.
Games/Apps/Software/Website Subscriptions:
Games, software, and websites can be educational, entertaining, or hopefully both! When deciding which ones to choose, do a little research. Look at product descriptions and information online, and read user reviews. Here are a few things you can ask yourself:
  • Is it age-appropriate? Check the recommended age, read reviews, or even ask other parents for feedback on the product. For the same reason that you wouldn't hand a 1st grader a book that a 6th grader is reading, you should take the time to carefully choose the right level game or program. This can prevent a lot of frustration.
  • Is there violence? Are there darker 'mean' characters? If so, how does it fit into the values and standards you have set in your home?
  • Is there educational value? Straightforward academic enrichment? Or problem solving and critical thinking skills? Does it look like it will inspire creativity???
  • Does it seem to be positive/rewarding? Does it look like it gives positive feedback, such as "Good Job!" or "You did it!", leading the child to success? Please be aware that there are games out there that challenge children to "beat a level", but are negative, even labeling attempts as "Failure" on-screen. This type of negative feedback frustrates children (young and old), so try to avoid these types of games when possible.
  • Does it look like FUN? That's an important question too--because that's what will put a SMILE on the face of the child receiving the gift!
Happy shopping!

Wednesday, October 20, 2010

Imagine...

This is what I imagined when I formed Imagine Tomorrow...
I imagined a place where a child could go and there would be NO labels. When a child enters an Imagine Tomorrow class or uses a computer with Imagine Tomorrow software, each child achieves success according to his/her own ability. Technology never discriminates. The keyboard does not know if the child is in the gifted program or has a learning problem. It does not know if the child lives in an affluent area or poor urban area. Each child is treated as an equal.
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I imagined a place where children would have so much FUN while learning. It is how children learn.
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I imagined a place where the youngest of children would get to use the LATEST AND COOLEST TECHNOLOGY. Technology is their future. Children who understand that technology is more than just a toy for playing games, but a tool for learning and creative self-expression, are the children who will be successful.

I strongly believe every child should have access to technology at a very young age and those who do not will be at a disadvantage. It is the reason we have formed the Imagine Tomorrow Education Foundation.

Thursday, August 26, 2010

Method for Success

I have a life motto which represents a philosophy that I have applied in many different contexts, with the same positive results:

Expect + Respect = Success

It is so simple, yet can be so life changing, when applied to the home, the classroom, or elsewhere.

EXPECT - Children are natural born learners and they will strive to meet expectations. Expecting that they can learn new things (and succeed) drives them to work hard, believe in themselves, and even overcome obstacles to succeed. Expect great things.

RESPECT - This word is significant. So much of this "respect" is often lacking in relationships in the home, on the field, or in the classroom. Respect needs to be taught. And respect is not taught through negative reinforcement such as yelling or intimidation. Respect is gained through treating others in a positive way with the expectation that they will treat you and others properly. When respect is demonstrated by adults and directly taught to children, the learning environment becomes a positive one.

SUCCESS - Children learn best in a positive setting, when they know what is expected of them, and they are taught to respect others and their surroundings. Take this method into any home, any classroom, or onto any sports field and you will see positive results. Success.

Friday, July 16, 2010

What is the Right Age for starting the Child on the Computer?

The answer to this question can vary, but some children as early as 2 ½ years have the attention, understanding, and eye-hand coordination to make them “ready” for the computer. Others need a little more time, but often sometime between age 3 and 4 they are ready to get started.

Of course, learning happens best in a setting where there is structure – rules, respect, and balance. So if you are ready to have your preschool age child explore and learn using technology, you should be ready yourself to be involved firsthand in the process. The right software or website selection may keep your child occupied and learning, but don’t underestimate your role as their coach and teacher right at their side, to set the rules, guide them through whatever they are working on, and to praise their accomplishments!

Before you just sit your child down to a preschool educational website activity or children’s software program, here are some important suggestions to get started on the right foot.

- Let your child know that he or she is about to do something really, really special – something only “big” people get to do. Let them value the privilege of using the computer.
- Teach your child right from the start that they need to follow specific rules when they are using the computer. Have your child practice tapping the keys on the keyboard. Next, introduce your child to the mouse. Simply placing a sticker on the left mouse button makes it easier for a young child to know which button to click. Have your child practice clicking the mouse.

When you think your child has grasped the movement of the mouse, the tapping of the keys, and how it is related to what happens on the screen, move on to trying your selected children’s software or website. There is a great forward progression to the level of understanding with every few months of age, so if you have tried using the computer and you are not comfortable that your child is “ready”, give it a month or two and try again. You might be surprised by how much they can change in so little time.

Given the right approach, a young child can learn and acquire many new skills using technology. It is most important to keep the experience a positive one, which means the child uses the computer with respect and with rules and that there is a voice that praises their accomplishments during the learning process.

Tuesday, June 8, 2010

Inspiring Creativity

We live in such an exciting age--with so many resources at our fingertips... Yet at some point, it seems that creativity is "lost" in many children. Many years ago I taught a group of middle-school age children at one of my first multimedia computer centers. We were working with awesome state of the art video editing computers and other exciting new technologies. I prompted them for their ideas for a new video project, and their answer was, "Well, what do you want us to do?" In the same setting, I held another class with younger primary-school age children, and I asked the same question. This time, however, I received answers with ideas ranging from stories of safaris with wild animated characters to interesting outer space adventures. This group was not afraid to share their creative ideas with me. The older children seemed more interested in finding the "right" thing to do as a project. This is probably fairly common, since the older children may have been taught through the years to conform their ideas--out of the need to do what is "right" or "correct" in school terms.
To prepare children with the skills they need to succeed in the 21st century, we are tasked with unleashing a new generation of out-of-the-box thinkers that can solve problems, and work with entrepreneurial spirit in a globally connected economy. Fundamental to this effort is finding a way to continue to enable creativity. Technology is already intertwined in work/school/home life, and is so much more than just a tool for working or connecting socially. It is a fantastic medium that can be used as a creative outlet, with products ranging from printed work, or videos, to online environments, apps, & games. Technology should be viewed as one of the most powerful tools for fostering creativity in our youth. Young children have very creative minds, and we need to keep the creativity flowing!

Wednesday, May 12, 2010

Beyond Technology "How-To": Teaching "Why"

If a child only experiences a computer as something to play games on, they may get to be quick with the mouse or fast on the keyboard, but they are not really learning to use technology as a meaningful skill. However, when a child is given an age-appropriate way to apply technology skills to find information, communicate and share ideas, and solve problems – you begin to unlock a child’s true potential to use technology to learn.

Imagine Tomorrow’s philosophy on learning is powerful because it centers on the idea that kids learn best when they have a purpose. Too many websites and computer software programs have kids clicking through games for no reason other than to get to the next level or earn more points. Even an educational activity that teaches a skill like letters or numbers loses its potential when it is delivered in isolation and without a purpose. This is why Imagine Tomorrow thoughtfully builds each lesson around a story that teaches children to use a new technology skill to solve a funny, child-friendly problem. We give them a reason WHY.

Technology is going to keep changing throughout their lifetime. If you teach children more than just how, but really give them an understanding of WHY, they will continue to be able to adapt and apply their skills to whatever type of technology they are using.